﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using DG.Tweening;

public class CloudLine : MonoBehaviour
{
    [SerializeField]
    private float _moveTime = 1;

    private void Start()
    {
        transform.DOMoveX(8.6f, _moveTime).SetEase(Ease.Linear).SetLoops(-1);
    }

}
